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1v1 Dual Commander Tournament Report May 13, 2014

Posted on May 28th, 2014

Articles Magic: The Gathering Moncton Uncategorized

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Another Tuesday and another 1v1 Duel Commander tournament. This week we had five players and I decided to switch to a new deck, an Oloro reanimator deck, which I thought would do better with our shifted environment, which is featuring more aggro decks and less control decks. I kind of missed the mark on how many aggro decks would be at the tournament, but the deck performed just fine and I’ll include a deck list at the end of this report.

The following decks were played at the tournament:
* Wort, Boggart Auntie (BR)
* Oloro, Ageless Ascetic (WUB)
* Oloro, Ageless Ascetic (WUB)
* Niv-Mizzet, the Firemind (UR)
* Karador, Ghost Chieftain (WBG)

Round 1: The Bye

Since we had an odd number of players, one of the people each round is not going to get to play and this round it was me.

1-0

Round 2: Oloro, Ageless Ascetic by Nick

I played against the other Oloro player, but where my deck was a reanimator deck with control elements, Nick’s deck was a more general control deck. I was able to drop a relatively quick Angel of Despair, but I was having some mana troubles so when he dropped a Propoganda, it slowed me down. When combined with his constant life gain from Oloro, it was going to take me a while to defeat him.

When I dropped and then reanimated Jin-Gitaxias, Core Augur, I felt that things were going to go in my favor pretty quickly, but even after several turns, I did not draw any creatures to discard or reanimate, which meant each turn I was spending grinding away at Nick’s life total. Eventually, Nick was able to destroy Jin-Gitaxias, but by that time I was able to drop Elesh Norn and I had him at such a low life that he wasn’t able to recover before I defeated him.

2-0

Round 3: Niv-Mizzet, the Firemind by Tyler

At this point in the tournament, Tyler and I were the only ones at 2-0 so we decided to split the prize, but we decided to play the game out just for fun.

I had to mulligan down to five cards, but I had what I thought would be a good hand with Show and Tell and Elesh Norn, Grand Cenobite and I knew Tyler’s deck well enough to know that I didn’t have to be worried that much about about he could drop. In fact, when I played Show and Tell, Tyler dropped an extra land, Cascade Bluffs while I dropped Elesh Norn. But he had a Repulse in his hand which promptly sent Elesh back into my hand.

For the next few turns, Tyler was not dropping lands, but when he found his fifth land, he tapped out to play Bribery, hoping to get a monster I couldn’t handle, but I had a Force Spike as the perfect answer. The turns continued to pass uneventfully as I dug for lands and reanimation spells. I used Intuition to grab Unburial Rites, Rune-Scarred Demon, and Angel of Despair and he put Rune-Scarred Demon into my hand, but when I tried to use the flashback from Unburial Rites, he had the counter ready.

When I finally got to seven lands, I played Elesh Norn and followed it up on the next turn by tapping out to drop Rune-Scarred Demon and searched for a reanimation spell to bring Angel of Despair back on my next turn. However, it was not to be as in a single turn, Tyler played Niv-Mizzet, enchanted him with Curiosity, and then popped his Mind Stone to start the infinite damage chain to win the game.

2-0-1

Deck Tech: Oloro, Ageless Ascetic
Oloro, Ageless Ascetic Commander Deck (WUB)


Commander – 1 total
1 Oloro, Ageless Ascetic

Lands – 37 total
1 Island
1 Plains
1 Swamp
1 Snow-Covered Island
1 Adarkar Wastes
1 Arid Mesa
1 Bloodstained Mire
1 Caves of Koilos
1 Cephalid Coliseum
1 City of Brass
1 Command Tower
1 Creeping Tar Pit
1 Darkslick Shores
1 Drowned Catacomb
1 Flooded Strand
1 Glacial Fortress
1 Godless Shrine
1 Hallowed Fountain
1 Homeward Path
1 Marsh Flats
1 Minamo, School at Water’s Edge
1 Misty Rainforest
1 Polluted Delta
1 Reflecting Pool
1 River of Tears
1 Seachrome Coast
1 Scalding Tarn
1 Scrubland
1 Sunken Ruins
1 Tundra
1 Underground River
1 Underground Sea
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Wasteland
1 Watery Grave
1 Windswept Heath

Creatures – 10 total
1 Angel of Despair
1 Ashen Rider
1 Dark Confidant
1 Elesh Norn, Grand Cenobite
1 Griselbrand
1 Iona, Shield of Emeria
1 Jin-Gitaxias, Core Augur
1 Rune-Scarred Demon
1 Snapcaster Mage
1 Sphinx of Uthuun

Planeswalkers – 2 total
1 Jace, the Mind Sculptor
1 Liliana of the Veil

Card Draw – 15 total
1 Ancestral Vision
1 Brainstorm
1 Careful Consideration
1 Careful Study
1 Compulsive Research
1 Fact or Fiction
1 Frantic Search
1 Gitaxian Probe
1 Impulse
1 Night’s Whisper
1 Ponder
1 Preordain
1 Pulse of the Grid
1 Skeletal Scrying
1 Thirst for Knowledge

Tutors – 4 total
1 Mystical Tutor
1 Demonic Tutor
1 Intuition
1 Tainted Pact

Removal – 17 total
1 Counterspell
1 Cryptic Command
1 Damnation
1 Daze
1 Force of Will
1 Force Spike
1 Hero’s Downfall
1 Living Death
1 Mana Leak
1 Miscalculation
1 Remand
1 Spell Pierce
1 Spell Snare
1 Supreme Verdict
1 Swan Song
1 Swords to Plowshares
1 Toxic Deluge

Spells – 14 total
1 Animate Dead
1 Dance of the Dead
1 Duress
1 Entomb
1 Exhume
1 Flash
1 Hymn to Tourach
1 Inquisition of Kozilek
1 Lim-Dûl’s Vault
1 Necromancy
1 Reanimate
1 Show and Tell
1 Thoughtseize
1 Unburial Rites

The biggest thing about this deck is the fairly large number of spells that draw cards and put things into the graveyard all for the goal of digging for a big creature to drop into the yard and for the reanimation spell to bring them back.

Thanks for Reading!

Report submitted by Kevin Humar-Barrett

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