Title: Low #2
Writer: Rick Remender
Artist: Greg Tocchini
Publisher: Image Comics
Rating: 4.2 / 5
Issue two of Low, jumping us a decade into the future, focuses almost entirely on a character we only briefly met in issue one and distinctly takes things very slow. And this is a very good thing.
I loved issue one, but issue two does exactly what it needed to do: step back (or forward ten years) and slow things down. There is a decent amount of action, with a cliffhanger ending no less, but what I mean is the comic strongly benefits from Remender trusting the reader to have really soaked up everything issue one had to offer, allowing this issue to then let the world of Low percolate while he digs deeper into the machinations of these characters.
After having their world turned upside-down in issue one, we meet back up with Stel and Marik as they continue to deal with the loss of the girls and their patriarch. They both clearly have dealt with this incident in different ways and we learn more about what makes them tick. It’s especially refreshing to see Stel still embodying her aura of optimism, given the amount of time that has passed and the grim status of humanity in general. Cue next plot device.
A probe, previously forgotten by most of the submerged human populace as less than a pipe dream, pops up on the surface and gives our heroine an even increased sense of positivity. It’s just a thread to string us along into the next issue, but this device is really meant for Remender to excel at telling us about these particular characters.
It’s a crawling issue in terms of pace, but I’m happy to hop back to a crawl after we started issue one with a gallop. Don’t take these metaphors to mean a lack of action or excitement: there’s plenty to grab your attention in this issue. Tocchini’s art is at top form again, as I suspect it will be for as long as this series runs. I’m looking forward to see what kind of creatures him and Remender can throw our way and how much the future has changed the denizens of the deep sea.
Review by Brent W. Gladney